What it is
TripoSR is a transformer-based image→3D model released by Stability AI in collaboration with Tripo AI. It reconstructs a textured mesh from a single image in under a second on a modern GPU, which makes it a strong fit for rapid iteration loops and in-browser demos. Quality is ceiling-limited compared to diffusion-based rivals, but nothing else is this fast.
Generated with TripoSR
We don't run TripoSR on OKSLOP yet — samples will appear here once we do.
Honest take
Strengths & limitations
Strengths
- +Sub-second reconstruction on consumer GPUs
- +MIT-licensed — fully commercial-friendly
- +Tiny VRAM footprint (runs in the browser via WebGPU forks)
- +Great for interactive tools and previewing
Limitations
- −Geometry detail below diffusion-based models
- −Vertex-colored textures only — no PBR material maps
- −Single-view only — no multi-reference conditioning
Prefer a model that's already running?
OKSLOP runs production 3D generation on Hunyuan3D today. Start a brief and get a GLB without picking a provider.